by Lisa Devaney | 6 Jul, 2016 | Announcement
On our radar this week is a new exhibition opening for Summer 2016. Check out:
The Games Europe Plays – BODY<>TECH
The Stephen Lawrence Gallery at the University of Greenwich
7 July – 26 August 2016
Marco Donnarumma (Italy)
Here’s more more about the exhibition from the press release:
Exploring our body from its hidden micro bacteria to its digital incarnations, The Games Europe Plays – BODY<>TECH takes a playful look at how digital technologies are helping us to heal but can also disturb our wellbeing. Presenting the works of interactive artists and game makers from the UK and continental Europe, the show envisions how we will inhabit and take care of our virtual and physical bodies in the future.
Join us this summer in Greenwich to meet A.I. (artificially insane) avatars, enter the whole genome sequenc-ing of bacteria in virtual reality and rebalance yourself through play.
Go on a journey where your body, mind and senses will be guided and confounded. Are you ready to explore the uncanny valley?
With: Anna Dumitriu with Alex May (UK), Ivor Diosi (Czech Republic), Marco Donnarumma (Italy), Blast The-ory (UK), Designwarm (UK) and Grendel Games (Netherlands)
In ‘Molding the Signifier’ by Ivor Diosi you’ll meet 3 chatty avatars who get infected by a mysterious bacteria slowly disrupting their conversation and behaviour. Anna Dumitriu with Alex May turn Staphylococcus aureus bacteria collected on her body into an installation and a virtual reality experience. Marco Donnarumma uses his heart beats, blood stream and muscle contractions to create digital music and media. The beautiful Good Night Lamp by Designwarm uses the Internet of Things technology to tell a loved one ‘I’m thinking of you’ at a distance. Blast Theory’s app Karen (UK) is a life coach who gets a little bit too friendly and intrusive. If you feel a bit disturbed after all these experiences, Dutch game ‘Songs of Elstryn’ will invite to rebalance yourself physically and mentally.
The exhibition is the second in a series of three shows initiated by EUNIC London and curated by body tech-nologist and digital expert Ghislaine Boddington (Creative Director, body>data>space / Reader CPDA Uni-versity of Greenwich). They bring to the UK the best independent and innovative games and digital experi-ences made in Europe with a strong emphasis on design, virtual interactivity and physical engagement.
‘BODY<>TECH engages in a debate in Europe around gaming and interactive works that represent our bod-ies and minds. Showing projects both with social purpose and artistic intents the works in this exhibition dis-play a way of being in a new world – where the inside moves outside, the digital helps the physical, virtual and physical intimacies merge. The Games Europe Plays – BODY<>TECH reflects on potential digital physical “bodies” of the future’ Ghislaine Boddington.
The Games Europe Plays is a EUNIC London project, produced by the Finnish Institute and body>data>space. Initiated by the Czech Centre, the project is supported by British Council and Arts Council England. It is presented at the Stephen Lawrence Gallery and supported by the University of Greenwich (Department of Creative Professions & Digital Art), in association with Nesta’s FutureFest and London Games Festival. With additional support from the Czech Centre, the Italian Cultural Institute and the Em-bassy of the Netherlands.
- Press View: Wednesday 6 July at 4pm, please rsvp to Marie Proffit: firstname.lastname@example.org
- Opening: Wednesday 6 July at 6.30pm, please rsvp to email@example.com
- Colloquium: Join us on Thursday 7 July from 11am to 4pm at the University of Greenwich (SE10 9BD) for a day of colloquium with curator Ghislaine Boddington and Digital Arts Lead Ian Thompson, associated art-ists and experts.
The Games Europe Plays – BODY<>TECH
The Stephen Lawrence Gallery / University of Greenwich / 10 Stockwell St, London SE10 9BD
The exhibition is open to the public from 7 July – 26 August 2016: Tuesday-Friday: 11am-5pm
Saturday: 11am-4pm. Tweet us at #GamesEU
Note to editors
The Games Europe Plays
In 2016 ‘The Games Europe Plays’ brings to the UK audience a selection of independent and innovative games and interactive experiences made in Europe. Kicking off at the Finnish Institute in London April 2016 as part of London Games Festival, it will now show at the Stephen Lawrence Gallery at the Uni-versity of Greenwich in July/August and culminate in September 2016 as an exhibition as part of FutureFest (Nesta). ‘The Games Europe Plays’ is a series of exhibitions and events inviting developers and experts from continental Europe and the UK to meet and debate with UK audience and professionals. http://europe.org.uk/project/the-games-europe-play/
EUNIC London (European Union National Institutes for Culture) is the network of the cultural institutes and embassies from the member states of the European Union in London. A branch of EUNIC Global, the Lon-don network was established in 2007 and has at present 32 members who share knowledge and re-sources in order to promote greater cooperation and develop partnerships between European nations and UK organisations. EUNIC London is a proud initiator, organiser and supporter of creative projects highlight-ing Europe’s fantastic diversity in arts, culture and language. The Finnish Institute, British Council, Czech Centre and all involved institutes in TGEP are members of ENIC London. http://europe.org.uk
Finnish Institute in London
The Finnish Institute in London is a private, non-profit trust bringing together individuals, communities and organisations. Our mission is to identify emerging issues important to contemporary society in Finland, the United Kingdom and the Republic of Ireland. We encourage cross-disciplinary and cross-border collaboration by creating networks and building new partnerships. We work with artists, creatives, academics and policy-makers. http://www.finnish-institute.org.uk
Co-founder and Creative Director of body>data>space and Women Shift Digital, is a curator, presenter and thought leader specialising in body responsive technologies, Ghislaine is recognised as an international pio-neer advocating the use of the entire body as a digital interaction canvas for over 25 years. A co-creator and director of many art works exploring the hyper enhancement of our human senses through the digital and a lead director of international multi-partner projects, she is co-curator of FutureFest 2016 – a festival of ideas hosted by Nesta, innovation foundation – and is a Reader in the Department of Creative Professions and Digital Art at the University of Greenwich. http://www.bodydataspace.net
The British Council
British Council is the UK’s international cultural relations organisation. Arts is a cornerstone of the British Council’s mission to create a friendly knowledge and understanding between the people of the UK and the wider world. We find new ways of connecting with and understanding each other through the arts, to develop stronger creative sectors around the world that are better connected with the UK. https://www.britishcouncil.org/arts
Stephen Lawrence Gallery / The University of Greenwich
University of Greenwich Galleries was set up in 2013 to manage the expansion in gallery provision resulting from the development of the new academic building in Stockwell Street. The Stephen Lawrence Gallery was founded in 2000 on the initiative of the then Dean, Paul Stigant, working in close partnership with Stephen’s mother, Doreen Lawrence, who had been a student at the University in 1993 when her son was murdered in a racist attack. The gallery aims to promote diversity in the representation of visual cultures through mainly curated group exhibitions featuring the work of young contemporary visual practitioners from a wide range of disciplines, including artists, designers, and architects. http://www.greenwichunigalleries.co.uk
Blast Theory’s app Karen
by Lisa Devaney | 22 Mar, 2016 | News
‘The Games Europe Plays’ invites kids and adults for inter-generational learning and fun with the most exciting digital games at the Finnish Institute in London.
The Finnish Institute in London and EUNIC London are proud to host The Games Europe Plays, an interactive games exhibition from 2-10 April, as part of the London Games Festival Fringe Programme. The Exhibition showcases the most exciting independent European digital games for young people (4+) and families in the heart of London in King’s Cross.
The exhibition is the first in a series of three shows initiated by EUNIC London and curated by body technologist and digital
expert Ghislaine Boddington. They will bring to the UK the best independent and innovative games made in Europe with a strong emphasis on design, virtual interactivity and physical engagement.
The exhibition at the Finnish Institute in London features children’s games by Gigglebug (Finland), Toca Boca (Sweden), Tine Bech (Denmark/UK), Peter Lu & Lea Schönfelder (Germany) and Amanita (Czech Republic) all looking at learning through play, multi-identity, representation and future skills for young people.
“Gaming today has gone digital and is evolving into some wonderful new forms, enabling us to envision future scenarios in which gaming experiences are at the centre of work and play. New formats use the whole of our bodies into the game, both through physical interactions and through exploring digital representations of ourselves. The exhibition allows us to explore a European perspective on the evolution of games for the future,” said Ghislaine Boddington.
The Games Europe Plays
Finnish Institute, London, Unit 1, 3 York Way, London, N1C 4AE
The exhibition is open to the public from 2-10 April 2016: Monday, Wednesday – Friday from 12 AM – 6 PM and Tuesday from 12 AM – 8 PM. It is open Saturday and Sunday from 11 AM – 5 PM.
*For everyone from 4 years old.
Use the hashtag #GamesEU to connect on Twitter
Friday, 1 April at 11 AM. RSVP to firstname.lastname@example.org
Friday, 1 April from 6:30 PM. Families welcome! RSVP to email@example.com
Participate on Thursday, 7 April at 6 PM for Game Play Europe – a conversation on making and playing today and in the future, moderated by curator Ghislaine Boddington. Panellists include journalist and TV presenter Kate Russell (UK), play artist Tine Bech (Denmakrt/UK) and the Director of the Finnish game industry hub neogames KooPee Hiltunen. The debate will look at career developments for young people in the future gaming industry, creativity/collaboration in design, gender perspectives in gaming and the STEAM (Science, Technology, Engineering, Art & Design, Maths) agenda. RSVP to: firstname.lastname@example.org
by Lisa Devaney | 1 Feb, 2016 | Apps
Our client Software Optics will soon launch the ReVu video editor app, to help you make awesome videos with your iPhone, iPad and GoPro. The app will go live in the Apple App Store in March. To celebrate, we are planning a fantastic app launch party, on 10th March at Campus London, a Google place. Are you in London? Please come along.
Please book your tickets via Eventbrite, here.
ReVu will help you Zoom, pan, trim to make a new, better, video with your iPhone or iPad. It also fixes fisheye distortion of GoPro footage. You can watch the demo video of the ReVu app on YouTube here.
What does the event have in store? Amazing speakers, drinks, and a performance!
There will be a short introduction from Software Optics founders, the makers of ReVu: Adam Hoyle, JP Altier, Simon Kentish.
You’ll also be treated to seeing:
Scanner (Robin Rimbaud)
Scanner (British artist Robin Rimbaud) traverses the experimental terrain between
sound and space connecting a bewilderingly diverse array of genres. Since 1991 he has been intensely active in sonic art, producing concerts, installations and recordings, the albums Mass Observation (1994), Delivery (1997), and The Garden is Full of Metal (1998) hailed by critics as innovative and inspirational works of contemporary electronic music. He scored the hit musical comedy Kirikou & Karaba (2007), designed the sound for the new Philips Wake-Up Light (2009), and campaigns for Nike (2011), Chanel (2012), and The Financial Times (2014). More recently Scanner designed the campaign for Sprint phones in cinemas across America, reaching 2.5 billion spectators, scored The Big Dance in Trafalgar Square for 1000 dancers and the re-opening of the Stedelijk Museum, Amsterdam. Committed to working with cutting edge practitioners he collaborated with Bryan Ferry, Wayne MacGregor, Mike Kelley, Michael Nyman, Steve McQueen, Laurie Anderson and Hussein Chalayan, amongst others.
Ghislaine Boddington, Co-founder and Creative Director of body>data>space and
Women Shift Digital, is an artist, dramaturg, curator and thought leader specialising in body responsive technologies, Ghislaine is recognised as an international pioneer advocating the use of the entire body as a digital interaction canvas for over 25 years. She has created live telepresence links between thousands of participants/audiences across the world for educational, performing arts and creative industries usage using her work to examine the representation of our physical selves and our identities in virtual environments. A co-creator and director of many art works exploring the hyper enhancement of our human senses through the digital and a lead director of international multi-partner projects, she co-curates Nesta’s FutureFest and is a Reader at University of Greenwich.
Elliot Grove, Founding Director, Raindance & Raindance Film Festival and the British
Independent Film Awards, who despite being unable to watch TV or films until his late teens due to the constraints of his Amish background, was curious about art and film. He worked first as a scenic artist (painting backgrounds) and started Raindance as a thought experiment: Could you make a movie with no training, no experience or no money. When British filmmakers like Christopher Nolan started making zero budget films, Elliot started Raindance Film Festival, as well as the British Independent Film Awards to showcase their work.
Russell Dalgleish, Serial entrepreneur and investor, Founder Exolta Capital Partners,
one of the UKs leading advisory firms, and is Chairman of WeAreTheFuture, the international entrepreneurship movement aimed at inspiring and connecting young business leaders.
Please contact: Carmen@haimediagroup.com
You can also find the ReVu app on social media. Here:
by Lisa Devaney | 14 Feb, 2015 | News
NESTA‘s second FutureFest is being held March 14-15 at Vinopolis in London.
Robots will be at FutureFest 2015
FutureFest is a weekend of immersive experiences, compelling performances and radical speakers to excite, and challenge perceptions of the future. FutureFest is not designed as a traditional static event but as a multi-format festival, which gives visitors ample opportunity to take self-guided journeys. The programme will span debate, discussion, performances, installations and immersive experiences.
The content is anchored by six themes, which examine the future of: democracy, global cities, machine and human interaction, money, music and thrills.
Speaker highlights include NSA whistle-blower Edward Snowden, visionary musician George Clinton, journalist and best-selling author Jon Ronson, human rights lawyer Baroness Helena Kennedy QC, and musician Matthew Herbert. The event will also feature innovative installations and demonstrations including NEUROSIS – the world’s first neurological thrill ride, Paul A. Young and Morgaine Gaye’s Sweetshop of the Future and Emotive City by architecture firm Minimiaforms.
Also in store are robots!
body>data>space is thrilled to announce that Blind Robot, My Robot Companion and Robot World will be exhibited at FutureFest 2015. body>data>space Creative Director Ghislaine Boddington has curated the Future Machines part of the FutureFest exhibition.
Blind Robot is an interactive robotics artwork developed by Louis Philippe Demers. In this installation, visitors are invited to sit down in front of and engage into a non-verbal dialogue with the Blind Robot. The robot delicately explores the body, mostly the face, of the visitor in a manner that recalls the beauty of the touch of blind people wishing to familiarise themselves with a person or an object. This is the first showing of Blind Robot in the UK. The Blind Robot is a 2011-12 development commission for the Robots and Avatars project (body>data>space, KIBLA, AltArt). Commissioned by body>data>space and the National Theatre, it premiered at KIBLA, Slovenia in October 2012.
‘My Robot Companion: Familiar’ is a project exploring social-robotics by Anna Dumitriu and Alex May. This robot is able to take on the appearance of any face it sees or even combine features from a group of faces in order to promote bonding with it. A previous version of this project was exhibited in September 2012 as part of the Robot and Avatars Exhibition at 12 Star Gallery in London.
Robot World is a non-verbal documentary by Martin Hans Schmitt which depicts the evolution of robots from a mechanical somnambulist to an autonomous sensorium. An hypnotic journey exploring robots as our alternate doubles, Robot World was exhibited as part of Robots and Avatars Exhibition at FACT, Liverpool and at KIBLA, Slovenia.
More artworks and panels curated by body>data>space with FutureFest to be revealed soon.
We are East London based digital pioneers specialised in the visionary integration of the body at the centre of digital interaction. We create innovative connections between performance, architecture, virtual worlds and new media. A long term associate artist of body>data>space, Nick Rothwell is a composer, performer, software architect, programmer and sound artist. www.bodydataspace.net
Join in the converstaion with #futurefest
by Lisa Devaney | 7 Nov, 2013 | haimediagroup, Women Shift Digital, Women Shift Digital
We are proud to be supporting an upcoming conference that will bring together some of the most talented women
The Women Shift Digital Conference is 26th November 2013 at Level 39
working in the digital and technology sectors. Presented by body>data>space the Women Shift Digital conference will take place 26th November 2013 at Level 39 in Canary Wharf. They are expecting about 200 guests, and they have an exciting line-up of speakers and attendants.
Please find full details in the press release, here:
A Conference to celebrate
Women in Digital Careers
Level 39 / Canary Wharf / 26 November 2013 / London
Women Shift Digital is a conference for women and men, designed to celebrate women in digital careers, network the networks and influence the influencers. It is a day to reflect collectively on the positive impacts women are making with digital-led careers as creatives, managers and executives in creative industries, education, business, design, skills development and the arts.
We are inviting women and men, active talents in the digital sector, ready to input, share ideas, make new partners and move forward together.
This special gathering will feature inspiring keynote speakers and panelists, demonstrations and debates from leaders and movers in micro-enterprises to SMEs, institutions to companies.
Confirmed speakers and participants include: Chi Onwurah (Newcastle upon Tyne Central MP, currently Shadow Cabinet Office Minister and former Shadow Minister for Innovation, Science & Digital Infrastructure), Kate Russell (Technology Reporter, BBC Click & Author of ‘Working The Cloud’), Dr Sue Black (Senior Research Associate in Computer Science, University College London/the goto Foundation), Ghislaine Boddington (body>data>space), Eric van der Kleij(Level39), Dinis Guarda (CEO IHQ), Anne-Marie Imafidon (Stemettes), Ron Edwards(QA), Emilie Giles (Codasign), Will Harvey (Ogilvy), Alexandra Deschamps-Sonsino(Designswarm / Internet of Things), Rachel Coldicutt (Director, Caper/Articulate), Magdalena Kron (GeekGirlMeetup UK), Richard Adams (Microsoft), Evelyn Wilson (TCCE), Haidee Bell (Nesta Innovations Programmes), Dr. Mitra Memarzia (IC tomorrow / Social Media Week London), Paola Cuneo (UK Trade and Investment), Roberta Lucca (Bossa Studios), Christoph Jankowski(UK Cultural Contact Point), Derek Richards(Hi8us South), Ruth Catlow(Furtherfield), and more!
This is the right point in time to recognise and celebrate the greater benefits gender diversity is bringing to the digital and tech marketplace in terms of creativity, user design and economic added value. Underusing the talent, skills, visions and knowledge offered by women is no longer an option – we need to work together, women and men, to design our future.
BOOK YOUR TICKET: http://womenshiftdigital.eventbrite.com/
Start following the debate now #womenshiftdigital
Co-produced and curated by body>data>space, supported and hosted by Level39 / Canary Wharf
Supported by:QA, UK Trade & Investment, Canary Wharf Arts and Events, Taylor Wessing, SMartEU, Creative Guild, Kinura, IntelligentHQ, Hai Media Group.
Media Partner:The Huffington Post UK